![]() Tower Sim 3 is the gold standard for ATC simulation. With advanced voice recognition, custom modelled and detailed airports (6 free airports included) and state-of-the-art lighting and textures. So there has to be some sort of problem with the new airport that is affecting people that don't have RT.įurthermore, if you look at posts of people who complain of generic airlines, etc after a new airport is released, they are never saying the game freezes. Introducing the latest generation of ATC simulator, that provides a level of immersion like no other. namely the schedule file will have to have all the airline codes changed from the two letter code to the three letter code (aka UA becomes UAL, AA becomes AAL, etc) and you. for all other airports are actually built into the airports themselves. Tower3D is actually kind of decent now that there are a couple mods and you can get the real-life traffic for free with community-made custom schedules and liveries. Experience dense fog, cloudy skies, rainstorms, and more. ![]() The look and feel of each weather condition has been fully modeled. Watch as dynamic weather effects airport operations in real-time. In reality, the base game only knows three airports (KLAX, KPHL, TIST).ĭefault schedules, terminal files, etc. Tower Simulator 3 has a brand-new weather display designed to see weather data and to change active runways. LTFM is not included in the RT files of the older airports and therefore I think it is possible that it is unknown to the base game as well.īased on the above logic, then wouldn't any new airport fail to load at 54% if you didn't have Real Traffic - thus making Real Traffic required for all users? Plenty of people play ths game without Real Traffic. At least with Real Traffic a freeze at 54% is a good indicator that the airport could not be found in the xxxx_airports.txt. Originally posted by EliGrim:It depends on whether LTFM is known to the base game or not wherever it gets its airport information from without the AddOn.
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